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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| section:section-object-rotate_transform [2026/07/29 17:58] – doreps | section:section-object-rotate_transform [2026/07/29 18:03] (current) – doreps | ||
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| Line 9: | Line 9: | ||
| Total Launcher distinguishes between two types of manipulation: | Total Launcher distinguishes between two types of manipulation: | ||
| - | |||
| * **Rotate:** Spins an object on a flat 2D plane (Z-axis), similar to turning a piece of paper on a desk. | * **Rotate:** Spins an object on a flat 2D plane (Z-axis), similar to turning a piece of paper on a desk. | ||
| * **Transform: | * **Transform: | ||
| Line 21: | Line 20: | ||
| | Θ Rotate | | Θ Rotate | ||
| - | |{{ui: | + | | {{ui: |
| - | + | | • Select **Rotate** to adjust angles (Degrees) | |
| - | * Select **Rotate** to adjust angles (Degrees). | + | |
| - | * Select **Transform** to adjust spatial position and distortion (Size/ | + | |
| <WRAP round tip> | <WRAP round tip> | ||