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| section:section-object-rotate_transform [2026/03/30 11:59] – created - external edit 127.0.0.1 | section:section-object-rotate_transform [2026/07/29 18:03] (current) – doreps | ||
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| - | section-object-rotation|rotation | + | ====== Total Launcher Rotate & Transform: 2D and 3D Object Manipulation ====== |
| - | ====== | + | The Rotate |
| + | <WRAP hscroll_box> | ||
| + | < | ||
| + | This feature allows the manipulation of object orientation, | ||
| - | This feature allows for the manipulation of object orientation, | + | The icon is located within the ++Object Design Menu|{{: |
| - | + | ||
| - | This option | + | |
| Total Launcher distinguishes between two types of manipulation: | Total Launcher distinguishes between two types of manipulation: | ||
| - | |||
| * **Rotate:** Spins an object on a flat 2D plane (Z-axis), similar to turning a piece of paper on a desk. | * **Rotate:** Spins an object on a flat 2D plane (Z-axis), similar to turning a piece of paper on a desk. | ||
| * **Transform: | * **Transform: | ||
| + | </ | ||
| + | < | ||
| + | </ | ||
| + | </ | ||
| ===== The Interface (Modes) ===== | ===== The Interface (Modes) ===== | ||
| - | The behavior of the adjustment sliders depends entirely on the selected **Mode**. The screen | + | The behavior of the adjustment sliders depends entirely on the selected **Mode**. The dialog |
| | Θ Rotate | | Θ Rotate | ||
| - | |{{:ui: | + | | {{ui: |
| + | | • Select **Rotate** to adjust angles (Degrees) | ||
| - | * Select **Rotate** to adjust angles (Degrees). | + | < |
| - | * Select **Transform** to adjust spatial position and distortion (Size/ | + | **Manual Entry:** Tap any slider icon once to open the numeric input dialog. This allows |
| - | + | ||
| - | <WRAP tip> | + | |
| - | **Manual Entry:** Tap any slider icon once to open the numeric input dialog. This allows | + | |
| </ | </ | ||
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| ^ Slider ^ Axis ^ Technical Action ^ Visual Effect ^ | ^ Slider ^ Axis ^ Technical Action ^ Visual Effect ^ | ||
| | **Top** | **Z-Axis** (Roll) | | **Top** | **Z-Axis** (Roll) | ||
| - | | **Side** | **Y-Axis** (Pitch) | + | | **Side** | **Y-Axis** (Pitch) |
| | **Bottom** | **X-Axis** (Yaw) | Pivots the object around its vertical center.\\ [-180 to +180] | **Swing Left/ | | **Bottom** | **X-Axis** (Yaw) | Pivots the object around its vertical center.\\ [-180 to +180] | **Swing Left/ | ||
| <WRAP note> | <WRAP note> | ||
| - | **Pivot Point:** All rotations occur around the object' | + | **Pivot Point:** All rotations occur around the object' |
| - | </ | + | |
| - | + | ||
| - | <WRAP tip> | + | |
| - | **Note:** If the object looks " | + | |
| </ | </ | ||
| Line 45: | Line 43: | ||
| ^ Slider ^ Function ^ Technical Action ^ Visual Effect ^ | ^ Slider ^ Function ^ Technical Action ^ Visual Effect ^ | ||
| - | | **Top** | **Scale** | + | | **Top** | **Scale** |
| | **Side** | **X-Position** | | **Side** | **X-Position** | ||
| | **Bottom** | **Z-Depth** | | **Bottom** | **Z-Depth** | ||
| - | <WRAP tip> | + | < |
| - | **Scale vs. Resize:** The **Scale** slider (Top) adjusts the visual zoom of the object content, distinct from changing the object' | + | **Scale vs. Resize:** The **Scale** slider (Top) adjusts the visual zoom of the object content, distinct from changing the object' |
| </ | </ | ||
| Line 60: | Line 58: | ||
| </ | </ | ||
| <WRAP centeralign> | <WRAP centeralign> | ||
| - | A rotation must be applied first for the transform (depth) effect to become visible. | + | • A rotation must be applied first for the transform (depth) effect to become visible.\\ |
| + | • Increasing the **Transform (Z-Depth/ | ||
| </ | </ | ||
| </ | </ | ||
| - | |||
| - | Increasing the **Transform (Z-Depth/ | ||
| **Correct Sequence for 3D Effects:** | **Correct Sequence for 3D Effects:** | ||
| Line 79: | Line 76: | ||
| | **Groups** | Yes | **Yes** | | **Groups** | Yes | **Yes** | ||
| - | <WRAP warning> | + | < |
| **Group Warning:** A transformed object, if added to a group *after* being transformed, | **Group Warning:** A transformed object, if added to a group *after* being transformed, | ||
| </ | </ | ||